M.O.R.E. (Pre-Alpha)

News about our 4x space strategy turn based game.
Grotesque
Posts: 131
Joined: Mon Nov 10, 2014 11:30 pm

Re: M.O.R.E. (Pre-Alpha)

Post by Grotesque » Fri Sep 21, 2018 1:09 pm

boolybooly wrote:
At least I am not a Star Citizen backer, oh no wait... I am ... omg what have I done? :|
I am too but with only $15

Jeffbg
Ideas & Texts Creator
Posts: 185
Joined: Sat Oct 20, 2012 9:36 pm

Re: M.O.R.E. (Pre-Alpha)

Post by Jeffbg » Fri Sep 21, 2018 1:30 pm

Grotesque wrote:
boolybooly wrote:
At least I am not a Star Citizen backer, oh no wait... I am ... omg what have I done? :|
I am too but with only $15
I make it three of us then. Star Citizen may actually happen but it's been so long that I am no longer interested in that game style. This one I would play but it looks bleak.

MoD256
Hearty Supporter
Posts: 88
Joined: Sun Aug 16, 2015 8:22 pm

Re: M.O.R.E. (Pre-Alpha)

Post by MoD256 » Fri Sep 21, 2018 5:04 pm

Jeffbg wrote:
Grotesque wrote:
boolybooly wrote:
At least I am not a Star Citizen backer, oh no wait... I am ... omg what have I done? :|
I am too but with only $15
I make it three of us then. Star Citizen may actually happen but it's been so long that I am no longer interested in that game style. This one I would play but it looks bleak.
I'm the fourth, but I'm also unsatisfied with the way and time of development, from Star Citizen.

More interesting for me would be an Freelancer Remastered or Freelancer 2... but this will be dreams forever and it seems to be the same with waiting for an real successor from Master of Orion 2. With M.O.R.E. failing, my hopes in this regard are near zero...

boolybooly
Hearty Supporter
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Joined: Tue Sep 24, 2013 11:23 pm

Re: M.O.R.E. (Pre-Alpha)

Post by boolybooly » Sat Oct 13, 2018 7:23 pm

It is surprisingly quiet around here for a game that is supposed to be release by Christmas.

Star Citizen $195m and rising. Space is hip. :ugeek: I am not into candy crush myself.

Jeffbg
Ideas & Texts Creator
Posts: 185
Joined: Sat Oct 20, 2012 9:36 pm

Re: M.O.R.E. (Pre-Alpha)

Post by Jeffbg » Mon Oct 15, 2018 2:34 pm

boolybooly wrote: Star Citizen $195m and rising. Space is hip. :ugeek: I am not into candy crush myself.
Yes and it still hasn't given out any of the extras for the different kickstater levels, except the filmsy plastic citizen card. It closed about the sametime as MORE and I still haven't gotten the SC standalone version; so disappointment here and there.

VoodooDog
Posts: 269
Joined: Mon Dec 24, 2012 9:26 am

Re: M.O.R.E. (Pre-Alpha)

Post by VoodooDog » Mon Oct 15, 2018 4:55 pm

Jeffbg wrote:
boolybooly wrote: Star Citizen $195m and rising. Space is hip. :ugeek: I am not into candy crush myself.
Yes and it still hasn't given out any of the extras for the different kickstater levels, except the filmsy plastic citizen card. It closed about the sametime as MORE and I still haven't gotten the SC standalone version; so disappointment here and there.
you are dissapointed because you have totally unreasonable expectations. a reality check would help.

Calavero
Site Admin
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Re: M.O.R.E. (Pre-Alpha)

Post by Calavero » Thu Dec 06, 2018 10:10 am

boolybooly wrote:Star Citizen $195m and rising.
If only we had 1% of this... :roll:
M.O.R.E. under construction

Grotesque
Posts: 131
Joined: Mon Nov 10, 2014 11:30 pm

Re: M.O.R.E. (Pre-Alpha)

Post by Grotesque » Thu Dec 06, 2018 11:07 pm

You still wouldn't have had enough.

It's called the "System Shock remaster" syndrome.
The lack of focus was clear to me when you started to revamp the game from an artistic point of view.

Calavero
Site Admin
Posts: 1843
Joined: Wed Aug 29, 2012 4:42 pm

Re: M.O.R.E. (Pre-Alpha)

Post by Calavero » Fri Dec 07, 2018 10:15 am

Grotesque wrote:The lack of focus was clear to me when you started to revamp the game from an artistic point of view.
There was plenty of small things, which made us (me) to make that decission.
Right now we've got a roadmap, on which we were from IV.2017, untill V.2018.
Unfortunatelly now we have to find a solution for the last phase of production.
M.O.R.E. under construction

Grotesque
Posts: 131
Joined: Mon Nov 10, 2014 11:30 pm

Re: M.O.R.E. (Pre-Alpha)

Post by Grotesque » Fri Dec 07, 2018 1:51 pm

Calavero wrote:
Grotesque wrote:The lack of focus was clear to me when you started to revamp the game from an artistic point of view.
There was plenty of small things, which made us (me) to make that decission.
Right now we've got a roadmap, on which we were from IV.2017, untill V.2018.
Unfortunatelly now we have to find a solution for the last phase of production.
Lord of Rigel which has a publisher now despite a kickstarter failure, will launch somewhere in 2019.
The spot on the market will be taken by that game and possible investors will think twice to invest in MORE.

Or maybe it will be a hit and this will help you in the end.

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