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Re: Current Status of M.O.R.E. Developing

Posted: Sun Jul 28, 2019 6:12 pm
by VoodooDog
money wasnt the issue. bad management was.

Re: Current Status of M.O.R.E. Developing

Posted: Mon Jul 29, 2019 3:46 am
by MoD256
VoodooDog wrote:
Sun Jul 28, 2019 6:12 pm
money wasnt the issue. bad management was.
something from both I guess, but for sure there were big management failures... with a slightly better developement plan we at least should have an playable Early Access Version of the game today...

This is the really sad thing about that all.

Re: Current Status of M.O.R.E. Developing

Posted: Sat Aug 31, 2019 9:48 pm
by MoD256
Hey Calavero,
also without news, an lifesign from time to time would be really nice. I know it's hard times for all and eventually there simply is nothing to say. But do us the favor 4 times a year... so we know you are alive and it won't feel like an complete graveyard talk. Thanks and alltimes the best.

Re: Current Status of M.O.R.E. Developing

Posted: Sat Sep 07, 2019 12:06 am
by VoodooDog
nope

Re: Current Status of M.O.R.E. Developing

Posted: Tue Nov 05, 2019 5:29 pm
by MoD256
November 2019 - > earth to calavero: "Something out there? “ - >.... signal is lost

Re: Current Status of M.O.R.E. Developing

Posted: Wed Nov 06, 2019 12:57 am
by Jeffbg
I tried contacting him a little over a month ago, which in the past garnered a response; this time I had no luck. I will try again in hopes he just missed my attempt.

Re: Current Status of M.O.R.E. Developing

Posted: Wed Dec 25, 2019 11:18 am
by MoD256
Merry Christmas all M.O.R.E. believers :D

Re: Current Status of M.O.R.E. Developing

Posted: Wed Jan 01, 2020 12:19 am
by MoD256
Happy new year :mrgreen:

Re: Current Status of M.O.R.E. Developing

Posted: Wed Jan 01, 2020 4:35 am
by Jeffbg
While unlikely let's hope for not only a Good New Year, but also some light at the end of the tunnel.

Re: Current Status of M.O.R.E. Developing

Posted: Fri Jan 03, 2020 10:02 am
by MatheSon
VoodooDog wrote:
Sun Jul 28, 2019 6:12 pm
money wasnt the issue. bad management was.
This. Like that graphic bug Calavero post sometime ago, that 99,(9)% players didnt notice at all and yet they still wasting time to fix it.
Looks like some programmers he hire just exploit his weakness and take money for some small tasks, when game didnt even reach playable status.
Someone bring Chris Roberts here and I think that Star Citizen have the same problem: creator that cant give up dream of ideal game for actually create a game even if its not ideal.