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Galaxy

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The galactic map can be generated using a variety of highly customisable settings, including: the type (elliptical, lenticular, irregular, spiral, spiral with a bar), size, thickness, age of the galaxy, and many others.In addition, the appearance of the galaxy - and thus strategy used in the game - is affected by many other configurable factors such as the presence and size of galactic black holes, wormhole settings, distance between star systems, and more...

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The number of star systems varies from 50 star systems in a tiny galaxy, through 200 star systems in a medium galaxy, up to 800 star systems in a large galaxy. If you are hardcore fan of long games and have a powerful computer, we've also prepared huge galaxies with 1600 star systems! And a vast galaxy type with 3200 star systems!

Galaxy map contains elements such as:

  • stellar systems consisting of single, double and triple stars!
  • stars of different sizes (5 types) and color (9 types)
  • 80 kinds of planets, divided into four main types: solid, tectonic, liquid, gas
  • four types of nebulae, all with unique gameplay effects: dark, reflective, emissive and planetary
  • black holes, pulsars, asteroid belts, moons
  • wormholes, one or two-way, with both unstable and stabilized exit points
  • a supermassive black hole at the center of the galaxy
  • products of advanced civilizations such as Dyson spheres

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In addition, galaxy maps have an option to use a detailed information overlay, which allows the player to review more in-depth information at a glance.

Finally, M.O.R.E. will not seek to limit where players can send their ships: with no starlines and the like providing artificial choke points, the options available to players will be greatly enhanced.